Tribes 2 Bots
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Aug 16th, 2017, 4:35pm



Pages:  1 
  Subject Started by Replies Views Last post
thread xx Idea: Automatic vehicle paths Roberto 4 625 Aug 21st, 2014, 9:19pm
by Roberto
thread xx 4/18/13 Alpha Map Pack MetaDrax 9 848 Sep 30th, 2013, 07:05am
by Roberto
thread xx Scarabrae Base Bot Navigation MetaDrax 3 793 Jan 5th, 2013, 7:25pm
by MetaDrax
thread xx Capping Route Considerations... MetaDrax 4 395 May 16th, 2012, 8:28pm
by MetaDrax
thread xx List of Structures Bots Cannot Navigate MetaDrax 3 500 Mar 3rd, 2012, 9:25pm
by MetaDrax
thread xx Blocking Lava with Forcefields MetaDrax 3 437 Dec 16th, 2011, 8:03pm
by Roberto
thread xx xRandomAIGame.cs Problems MetaDrax 7 523 Dec 14th, 2011, 8:58pm
by MetaDrax
thread xx Map Naming MetaDrax 1 405 Dec 11th, 2011, 6:45pm
by Roberto
thread xx SimGroup Limits? Vehicle waiting waypoints? MetaDrax 7 446 Dec 10th, 2011, 07:04am
by Roberto
hotthread xx Not a Bad Try at Bots
« Pages: 1 2 »
MetaDrax 17 1408 Dec 7th, 2011, 6:20pm
by MetaDrax
thread xx Riverdance Preview Pictures MetaDrax 4 635 Nov 20th, 2011, 11:14am
by Roberto
thread xx Raindance Pre-Planning MetaDrax 2 899 May 19th, 2011, 5:50pm
by MetaDrax
hotthread xx Things that I should improve
« Pages: 1 2 »
Roberto 15 1253 Aug 27th, 2011, 5:52pm
by Roberto
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